![]() ![]() We are also fans of the strong, powerful orc instead of the unending horde of orcs. We modified the orcs in this adventure because our players like being challenged with mobs that have interesting and unique mechanics. Others such as the spearmen, vanguard and commander are our own creations. Some of these orcs are from the 13th Age book and organized play packet that have been adjusted to be 4th level creatures. Once a critical strike is landed, the crit range is reset to the normal value. This effect is cumulative until an orc scores a critical strike. When the Commander is staggered however, its crit range is expanded by 4.įurious Assault: Once a round when a nearby orc misses with an attack, increase the critical strike range of all nearby orcs by 1. Intensely Dangerous: The crit range of attacks made by orcs expands by 3 unless they are staggered. R – Bone Rattle – Raise one dead orc mook back to life, until the end of the battle or until it is killed again.Ĥth Level Double Strength Leader įlesh Cleaver +9 vs AC – 28 damage, and on a critical hit, decrease the escalation die by 1. R – War Bagpipes: 1d3 nearby or far away enemies that can hear the bagpipes must immediately roll a normal save on a failure, the target is hampered until the end of its next turn. R – Bone Flute +9 vs MD: 16 damage and one nearby orc ally deals +2d6 damage of a hit during its next turn. R – Skull Drum +9 vs MD: 16 damage and as a free action, one nearby orc can move or make a basic attack. ![]() Jagged Sword +9 vs AC – 10 damage On a natural even hit, pop free of the target and move to another target to make a Wolf Bite attack.īlack Arrow +10 vs AC – 8 damage, on a natural even miss make another Black Arrow attack against another nearby target.įinal Frenzy: When the escalation die is 3+, the orcish archer gains a +3 bonus to melee attacks and melee damage.ĭangerous: The crit range of attacks made by orcs expands by 3 unless they are staggered. Wall of Spears: So long as the orc phalanx is next to another phalanx, enemies that disengage from them take 7 damage automatically. Raging Strike: When an orc rager drops to 0 hp, it can make a final attack as a free action.īloody Spear: +9 vs AC – 14 damage On a natural even hit, the target takes a -4 penalty to disengage. R: Battle Curse: +9 vs MD (1d3 nearby enemies) – 8 psychic damage and for the rest of the battle, melee attacks made by orcs deal +2d4 damage against the target (non-cumaltive)ĭual Sword Strike: +9 vs AC – 12 damage. Shield Bash: +10 vs PD – 4 damage and the target is dazed until the end of their next turn.Ĭrackling Sword: +9 vs AC – 10 damage, on a natural even hit the target takes 5 ongoing lightning damage. Jagged Sword: +9 vs AC – 10 damage, and on a natural even hit make a shield bash attack. No other healing can affect the berserker or give it more temporary hit points: when the temporary hp are gone, the berserker dies. Ignore any damage in excess of 0 hp, roll 4d6, and give the berserker that many temporary hit points. Unstoppable: When an orc berserk drops to 0 hp, it does not immediately die. If your party is up for a challenge, keep the number of orcs outlined in a fight the same and try throwing some of these their way instead…ĭangerous: The crit range of attacks made by orcs expands by 3 unless they are staggered. Most Orcs presented in Wrath of the Orc Lord are written as level 2 enemy creatures. ![]() ![]() But who wants to be fair when you are facing an army of orcs? For the most part the organized play structure in Wrath of the Orc Lord follows the Monster Equivalent table to keep fights fair during game play. The book does a wonderful job of breaking down monster values of mooks, large (double-strength) monsters and huge (triple-strength) monsters. The “Building Battles” section in the 13th Age book states that a fair fight boils down to one normal enemy creature per PC, with each creature being of the party’s level. Some spring from the bones of ravaged mountains and the wreckage of shattered forests like an infection spread by destruction.” – 13th Age ![]()
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